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PICTURED: Flora the Amazing Garden Faerie drawn by Sidney A.
WHAT KIND OF A BOUNDER FAERIE WOULD YOU PICK?
From now through June 30, 2008, submit the name, species, description, and even a drawing of your personal Bounder Faerie, and you could win a drawing of your Bounder by professional comic book artist, Andy Kuhn. All submissions should be emailed to the contest judges at contest@greygriffins.com by 11:59 pm on June 30, 2008.
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Sidney A.:
Flora the Amazing Garden Faerie is my Bounder, and she follows me almost everywhere. We're like two peas in a pod. She is an excellent flier and I love the way her dark chocolate brown hair flaps in the wind and when her lime green eyes sparkle in the sun light. A lot of the time she covers her tall pointy ears so no one can see them. I love her ears I've always thought it would be cool to have pointy ears. Flora can be really sweet once you get to know her. When she's not with me she's either in fields of wildflowers or in our garden. She has a fierce attitude of protection of our garden so, you better be careful. If you're not she doesn't give second chances or warnings. She'll turn you into a flower for her collection. She's only done that once or twice, but better safe then sorry.
Author's Note:
One warning is more than enough. Very, very nicely done!
Name: Brendan H.
Skrymir is my Bounder. He is an evil, man sized lizard that claims he is one of the children of Grendel. Dark was the day when this abomination bonded to me. It was not of my decision, mind you. I once made the mistake of saving his miserable life, you see. After that incident he became a curse on my life. True he vowed to help me, but Skrymir was never one to be trusted. By now the fiend has framed me for countless crimes, most of which were his doing. Worst of all, he does this and stays within the rules of the bond. This creature is anything but a blessing.
Author's Note:
Wow. He sounds creepy.
Name: Kassidy O.
My Bounder Faerie's name is Squitzer, and she is a Spriggan. She would be a small furry creature (somewhat like a hamster). it would be able to become whatever it wishes at any time. It would be white with black eyes and a black line down it's back. It's normal size would be about the size of a bottle cap but could easily become larger. It would have small paws and HUGE ears the can tuck back to his shoulder's. It also can unfold small wings that are as fast as a humming bird's wings. It is very shy, and often shape shifts into something else that hides in it's surroundings, until someone tries to harm it's bounder and then it turns into anther creature stronger or bigger than it was.
Author's Note:
We hope to be able to meet Squitzer one day.
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Madison M.:
Calypso is a water dragon bounder faerie that is the color of the Caribbean?s deep rich waters, with sapphire eyes, jade green wings and fins, turquoise body plates, and silver piercing horns and talons. She flies like a soaring eagle with great balance and speed, she swims gracefully like a dolphin with triple the speed and double the power. She has two powerful fins in the center of her tail, which she uses to guide herself through the water and air.
Calypso is kind and curious dragon that is very protective with her bounder and friends, she is always ready to defend against uprising enemies.
Calypso lives in an underwater cave harmoniously with the native sea creatures, near the seaside village in which I live. She enjoys hunting with the sharks, and loves to play tag with the bottlenose dolphins, while I am at school or when she is not summoned to protect or guard me, as she has done for many years, ever since I had rescued her from a patch of dried up sea kelp on the seashore. I nursed her back to health and she has been my friend and companion ever since. We spend all of our free time exploring the sea and finding new quests.
Author's Note:
One warning is more than enough. Very, very nicely done!
Name: Zachary V.
My Ice Dragon's name is I-cee. He may be an Ice Dragon, but he loves the water. I live next to a lake so it works out perfectly. I don't have to feed him because he will eat the fish in the lake. Only my family can see him that way there will be no Lockness Monster myths. My Ice Dragon has wings that fold in for fast swimming. He wears armour on his shoulders to protect him in case someone can see faeries and spots him. He has horns on his head and very long claws. He spits out ice beams that freezes stuff instead of fire. Whenever I'm board we play catch and I will sometimes swim with I-cee.
Author's Note:
Ice Dragons are incredible creatures. Nice pick!
Name: Josh J.
My Bounder Faerie's name is Snakebite. He is a Doppelganger. He has the normal abilities of a Doppelganger, but he immune to iron like Kobolds because he was trapped in a iron cage for so long.
Author's Note:
Great drawing, Josh!
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PICTURED: Razor Fang drawn by Mitchell H.
Mitchell H.:
My Bounder Faerie is a dragon named Razor Fang who has the powers of flight, firebreath, and magic.
Author's Note:
How can you go wrong with a dragon?
Name: Patrick M.
Posterus the Sprite has the ability to predict the future for the masters--and is always correct. Posterus doesn't use a crystal ball to see into the future, though. Unlike most seers, this Sprite uses a small pyramid about the size of its head to see the future for each. The pyramid has four sides (not including the bottom) that each show the future of each of the maximimum four masters. By rotating the pyramid to see a different side, Posterus can see what will happen to a different lifeform.
When not using the pyramid, Posterus hides the pyramid inside a secret room only known even to me. The room is decorated with good luck charms such as dreamcatchers, dharmas, multiple four-leaf clovers, and another Sprite charm which takes the appearance of a circle, half black and half white. To make sure the pyramid is extra safe, multiple locks are placed on every possible entrance to the secret room.
There are two more important reasons why the pyramid is kept safe, besides the fact that it is extremely valuable. One, is, the pyramid has been passed down through Posterus' family from generation to generations ago. As Posterus informs me, the pyramid was created thousands of years ago by his family members. These members lived in the age of great Sprite magic, and possesed a secret power to read minds. Unfortunately, through the generations, this power weakened, and the only other power left in the family was to see the future through the pyramid. Not any Sprite can see the future through the pyramid. Only the Sprites who possess a certain psychic power can use the pyramid. To most unmagical things, it appears to be an antique, or a souvenir. This pyramid is believed to show clearer futures than the other future-seeing items. Back to the topic of how it is created, it is unknown the excact time period of when it was wielded, and which the time period the creating family lived during. What we do know, is that they lived in the time of the "Magician Age", which took place over the course of about 500 years. The pyramid is made out of a material unidentifiable. This brings me to think that the family not only lived in a much different time, but also a strange place. The pyramid is Posterus life, and he would be absolutely devastated if the pyramid was to be stolen, unable to pass it down to the next generation.
There is also another reason the pyramid is kept safe, and a strange one. Like most of the Sprites in the family, Posterus believes that the future is literally concealed inside the pyramid itself. It may be a wild theory, but Posterus is really careful to what happens to it. He believes that if a thief somehow manage to steal the pyramid, and mess with what was inside, that the real future of the masters would also be interfered with.
Posterus is a standard looking Sprite. He has fairly messy, greenish, hair and piercing blue eyes. His skin is also a shade of green. Posterus is strong, and thin, with no wings :( Most of the time he wears boots, but occasionally will go barefoot. His hands are two fingered dragon-claws.
Posterus has a number of beliefs. Like I said before, Posterus believes in good-luck charms from many cultures/ethnic groups. He also states that the fact that they are from different cultures means that he/whatever the charms protect will him/it from spirits and bad luck from all cultures/ethnicities. For example, if Posterus was to only use a dharma, he/it would only be protected from Asian spirits/bad luck, but if he used more charms from more cultures, he would be protected from more bad luck beliefs. In the end, Posterus hopes to acquire charms from every major culture, but for now, he uses only a few.
He also believes in peace. Mainly in the Sprite World, but also the world for all other creatures. He says that if everybody was peaceful, that all bad spirits would be washed away. In other words, if there was very limited (Posterus admits it is bad to have none) fighting, that the bad spirits would leave this world we currently inhabit and leave to a different one where there were arguements and wars. And of course, no bad spirits makes a good world. Only good spirits would be left.
As you should of picked up by now, Posterus is a true believer in spirits. Not only is Posterus worried about the Sprite World spirits, but also the spirits from our world. The reason he should worry about human spirits is the risk of the Sprite World being infected with the nightmares of another Spirit World.
In Posterus' spare time, he does rituals and excercises that the rest of his family has done for thousands of years. Although Posterus usually has very little time for some fun, he does manage to squeeze it into his busy schedule once in a while.
Posterus is a very solitary Sprite. He doesn't interact with anyone other than his masters, and nowadays, occasionally his family. Although this is not encouraged by his family, Posterus still carries on with being alone. Although a lot of "lifeforms" need some "alone time" occasionally, Posterus' case is a little more extreme.
Author's Note:
Wow. Looks like we have an aspiring author from the NW. Very nicely done!
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